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Algorex
25-10-2006, 11:00
Now that most of our european maps have been redone, i liked to turn the attention towards pacific especially midwar maps from 43 to early 44.

Here's my short list of ideas:

Chichi: Lack of corsairs, hard targets for blues (suicide mission of attacking enemy carriers in vals)

Marianas2: Again lack of corsairs, with the corsairs as fighter-bombers the whole blue island could be turned into a target with coastline full of bunkers and defence positions. Blue targets are good as they are with betties and emilies against carriers.

Okinawa: I know this is a silly point but the teams are the wrong way around with the first two american AFs, Kadena and Yontan, used by japanese forces and Naha IJN base used by USAAF. This one also lacks marine planes (first land based planes in almost every landing, including this one).

Burma43: This will be fixed by the new map, current one could be transformed in to a beaufighter antishipping scenario taking place in the Andaman Islands.

Think of this as discussion starter.

Firelok
25-10-2006, 17:57
Chichi: Lack of corsairs, hard targets for blues (suicide mission of attacking enemy carriers in vals)

Burma43: This will be fixed by the new map, current one could be transformed in to a beaufighter antishipping scenario taking place in the Andaman Islands.

ChiChi: I'd like to see another target added for blues rather than the carriers say offshore SE of the island a little ship convoy (mostly tankers with destroyer escorts for example.)-P.S. I'm quite prepared to do this very quickly unless I'm stepping on someones toes by doing it.
Burma43- been tweaked today (mainly target balancing) It does produce some good DF's between RAF and IJN planes.
I don't want to be involved in altering the others, it's a big job and better taken care of by those that made them I reckon.
I'm considering an Aleutians scenario(another of Algore's ideas.) I'm quite prepared to take suggestions about this maybe in another thread.

NS-IceFire
25-10-2006, 22:30
ChiChi - I tried to redesign it but I've thrown it out twice. I think it may be fine to just scrap it. When I made it...there was still hope for a flyable Avenger and Kate or Jill.

Marianas - Intentionally does not have Corsairs. They were not in the area (although the map layout is hardly historical) and the balance is nearly perfect between the Zero's and Hellcats. Hellcats have nearly as many ground attack options as Corsairs do including large bomb loads (not quite as large) and HVAR and AP HVAR's.

Okinawa - I've offered to do a replacement of this before. The original is not my map although it's given me some good ideas. Its in my sketched out folder where I've plunked a few things down but there are two options in terms of layout:

1) Keep the Japanese bases where they are and move the Allied bases to Le Shima. Not completely historical but moreso.

2) Swap Japanese and Allied bases. Remove the lag causing ships and redo the targets completely.

Algorex
25-10-2006, 23:22
How about USAAF and Marines in Kadena and Yontan with some frontline bunker type targets, IJA in Le Shima and IJN in Naha with USA invasion fleet (something similar to the fleet in dday) notch off the coast from Yontan?

If the americans feel overrun at their airfields you could also have a escort carrier or two at bit more east from the invasion fleet.

Firelok
26-10-2006, 01:00
ChiChi - I tried to redesign it but I've thrown it out twice. I think it may be fine to just scrap it. When I made it...there was still hope for a flyable Avenger and Kate or Jill.

We still short of PTO maps though, I'd like to try if you don't mind and if I don't get anywhere aswell it can go.I figure might as well try, there's some good DF's to be had between the F6F's and Zeros here I think.

NS-IceFire
26-10-2006, 02:02
Go for it Firelok. If we are short on PTO maps I can try and fill in some gaps. I really like the Pacific but they are tricky to balance.

Firelok
29-10-2006, 05:55
What I've thought about for ChiChi is adding a set of red ships NE of the island three destroyers, transports and amphibians...
http://i38.photobucket.com/albums/e150/firelokc/chichi1.jpg
Destroyers need a couple of 250kgs transports only one and the landing craft/tanks are strafe-able with cannon. More transports/escorts etc can be added if this is a too easy target.
As a follow-up to Algore's post here, this is an F6F(Hellcat) exclusive map and we have at least two others with the F6F as the main USN plane. Could this map be changed to exclusively F4U's (Corsair)? as a part of the revitalisation measures??
Your thoughts please :)

Xiola
29-10-2006, 08:19
Please dont change Burma 43 too much, its a great map and I think Birma 44 has gone, I used to love that too. Spits vs Zeros is a great battle where teh Spit pilots cannot just pull turns all thet ime and have to think about things, as the Zero is very slightly superior.

Burma 43 only needs maybe a few less targets for the reds and then it would be fine.

Not sure about you guys but I hate attacking ships without torpedos, I much prefer bombing land.

I miss the desert maps too, I love fighting over sand and sea, its sort of like a War on holiday in the sun! Desert 43 seems to have disappeared.

I agree about Chichi blue targets (its far too hard to kill carriers with Vals and Zeros), but I think that changing them to island targets would be great. Or maybe smaller ships somewhere other than the Red spawn carriers.

Firelok
29-10-2006, 12:58
Please dont change Burma 43 too much, its a great map and I think Birma 44 has gone, I used to love that too. Spits vs Zeros is a great battle where teh Spit pilots cannot just pull turns all thet ime and have to think about things, as the Zero is very slightly superior.

Burma 43 only needs maybe a few less targets for the reds and then it would be fine.

Not sure about you guys but I hate attacking ships without torpedos, I much prefer bombing land.

I miss the desert maps too, I love fighting over sand and sea, its sort of like a War on holiday in the sun! Desert 43 seems to have disappeared.

I agree about Chichi blue targets (its far too hard to kill carriers with Vals and Zeros), but I think that changing them to island targets would be great. Or maybe smaller ships somewhere other than the Red spawn carriers.

^^Most of what you've asked for here is already answered in the post above X^^(are you havin a type first read later moment? :p :D )
-Way back when, before the summer revamp of UK2's map set, one of the complaints was too many Desert maps. Hence a number of them were ditched, including Desert43. Maps currently involving the Desert are... Tunis;Malta;Spain;Agheila.

Zorin
29-10-2006, 13:08
And with the new desert map sometime next year, we should have enough desert action going on anyway. ;)

Firelok
07-11-2006, 17:11
Ok played altered ChiChi the other night it worked fairly well but I forgot to send some ships to sleep so attacks were a little suicidal for Blues.

We still have the Hellcat's here, how much of a radical change to add early F4U Corsairs instead?? I'm pretty sure we don't hav an exclusively F4U map. i'll check and edit this with some conclusions later.

Yellow 2
07-11-2006, 17:58
The Pacific maps seem to be the worst for me as far as lag is concerned. Is there any way of reducing the number of palm trees on some maps as I believe they count as objects?

Cheers :)

Wingless
07-11-2006, 18:23
The Pacific maps seem to be the worst for me as far as lag is concerned. Is there any way of reducing the number of palm trees on some maps as I believe they count as objects?

Cheers :)

http://i53.photobucket.com/albums/g54/janne72/metsuri.jpg

Yellow 2
07-11-2006, 19:47
Yes that's an idea Wingless but wouldn't the little men count as objects to ? :D

Firelok
07-11-2006, 20:19
We can't really alter this Yellow2 as we never put the trees there in first place.
Other suggestions might include...
Not setting your details to perfect might help, Set your conf.ini to Forest=1 or even 0, lower your resolution to default 1024x768 settings if you run higher; Also water=1 rather than water=3 as there's so much of it compared to the palm trees.

Algorex
07-11-2006, 20:24
http://upload.wikimedia.org/wikipedia/commons/a/a3/TJ_harvesteri.jpg = 15x http://i53.photobucket.com/albums/g54/janne72/metsuri.jpg

Equals less objects ;)

Yellow 2
07-11-2006, 20:39
Thanks Firelok I was expecting this but I thought it best to ask the experts!

I've already reduced my settings somewhat but I'm not willing to compromise on the resolution. The answer may well lie in the new more powerful PC that I'm slowly trying to convince myself to buy. :D

Firelok
07-11-2006, 22:08
I discovered that I wasn't installing my video drivers cleanly when I got the latest Nvdia one last month, so I uninstalled the old ones; Rebooted; ran DriverCleaner then installed the new ones. I'm getting much better framerates overall and I've enabled cloud-shadows on the landscape with full landscape details.
What really surprises me that if you talk to different players they are not neccessarily getting slow-down/ lagginess all on the same map or even some with 'better' systems who are outperformed by others with 'lesser' systems.
There seems no logic to it at all.
P.S. No suprise there then, lol. ;)

NS-IceFire
07-11-2006, 22:59
The Pacific maps seem to be the worst for me as far as lag is concerned. Is there any way of reducing the number of palm trees on some maps as I believe they count as objects?

Cheers :)
On the Pacific dogfight map with the large numbers of palm trees there are two versions of the map. One with and one without large numbers of palm trees.

Happy
08-11-2006, 00:15
The Pacific maps seem to be the worst for me as far as lag is concerned. Is there any way of reducing the number of palm trees on some maps as I believe they count as objects?

Cheers :)


yup they do add to the nightmare of framerate reduction those palm trees.
was reading it on a mapmaking forum sowhere sometime. burn them all down I say. :mp5:

On the subject of pacific I would like to see more early pacific war.
usa outclassed by the nimmble zero yet in the hands of good pilots they can still hold there own. a pacific storm brewing, a dawn patrol.

just some thoughts. :rolleyes:

NS-IceFire
08-11-2006, 03:05
Well...we now have Midway, Guadalcanal, and Pearl Harbor.

ForkTailedDevil
08-11-2006, 05:06
On the Chichi Jima map how bout making the Blue target a convoy on its way to Iwo to deliver troops and supplies to support the battle there??

Firelok
08-11-2006, 12:22
On the Chichi Jima map how bout making the Blue target a convoy on its way to Iwo to deliver troops and supplies to support the battle there??
Sorry mate but you've fell into the trap of just reading the latest post and not the whole thread before the groovy pictures of Scandinavians interfering with trees I've posted the changes I've already made to ChiChi which by lucky coincidence are exactly as you would like them FTD. :rolleyes:

Thanks BTW to Icefire for allowing me to interfere with his map in a fairly dramatic fashion, as blues now have a target nearer the Island that needs defending by Reds this might shift the whole area of fighting/tactics etc.

NS-IceFire
09-11-2006, 00:25
Sorry mate but you've fell into the trap of just reading the latest post and not the whole thread before the groovy pictures of Scandinavians interfering with trees I've posted the changes I've already made to ChiChi which by lucky coincidence are exactly as you would like them FTD. :rolleyes:

Thanks BTW to Icefire for allowing me to interfere with his map in a fairly dramatic fashion, as blues now have a target nearer the Island that needs defending by Reds this might shift the whole area of fighting/tactics etc.
And thank you for interfering with it! :) I think it needed it...and I couldn't see a proper way to do it but you have done a great job. Just that flak was a bit intense last night ...but even so I managed to nail a few ships. I think the map will be a great deal more interesting now.