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Kat
18-01-2007, 19:00
Following straight on from Monte Cassino, seems an Anzio map would be popular.

"As the battle around Anzio intensifies and Kesselring's germans forces block the routes for the American forces out from the bridghead, USAAF engineers create a runway where P47's, P40's and A20G's start performing attacks against the German defensive forces. Meanwhile USAAF B25's provide high level bombing cover, primarally against bridges and railway stations, escorted by P51 fighters.

The Luftwaffe's Luftflotte 3, and I/JG.2 harras the americans in support of the german defensive ground forces."

Axis planeset :-
(K11)
Bf-109G-6_Late
Fw-190A-5165ATA
Ju-87D-5
[BornPlace4] (K14)
Bf-109G-6_Late
Fw-190A-6
Ju-88A-4

[B]Allied Planeset
[BornPlace0] (H14)
A-20G
P-40M
P-47D-22
[BornPlace2] (Airstart - G12)
P-51D-5NT
[BornPlace3] (Airstart - G12)
B-25J-1NA

Zorin
18-01-2007, 19:05
Sounds promising, but are you planing to use the same area of the map?


Btw, this is your fifths map in 2 1/2 weeks, time to clam down a bit? ;)

Kat
18-01-2007, 19:29
Sounds promising, but are you planing to use the same area of the map?
More or less, where the axis spawn is a nice dock area which looks ideal for the allied forces. That we're right at the early planning stages so it's quite feasable it'll move. Just a concept idea right now.

Firelok
18-01-2007, 19:32
By Jove he is a mapping addict already, Zorin we got him hooked ;)

What I'd say is abandon the enforced restrictions for both sides (except for Mk108 wing gun pods) put in the P38 and the B25
Then see how it plays you can always restrict things after that.

p.s. Kesselring was well and truly in charge by this time and the Luftwaffe had access to the latest gear. :eek:

Kat
18-01-2007, 19:38
By Jove he is a mapping addict already, Zorin we got him hooked ;)

What I'd say is abandon the enforced restrictions for both sides (except for Mk108 wing gun pods) put in the P38 and the B25
Then see how it plays you can always restrict things after that.

p.s. Kesselring was well and truly in charge by this time and the Luftwaffe had access to the latest gear. :eek:

Am I right in saying I can setup a 'either or' target scenario.

My thinking is setup a target for the allies ( say a railbase ) that's 20-25mins flight time out..

This target is intended for a flight of B25's to take on and destroy in say two sorties but the map can be completed by hitting alternate, 4-6 min, fligth time targets ( i.e. the Ground attack ones )

Left of the P38 just to add a little more variety away from apennines planeset.

Firelok
18-01-2007, 23:51
Am I right in saying I can setup a 'either or' target scenario.

No, not that I'm aware of any target laid out in the .ini file is to be completed to win, the only either or condition we can have is either kill all the planes or kill all the ground targets. 20-25 mins out time is way too long for us. :o

Kat
19-01-2007, 00:25
No, not that I'm aware of any target laid out in the .ini file is to be completed to win, the only either or condition we can have is either kill all the planes or kill all the ground targets. 20-25 mins out time is way too long for us. :o
hehe Just thinking up things outloud :) - wouldn't be way to far if it as an alternative target. Can take getting on for that long for a bomber to get up to altitude etc.

But if it can't be made optional then it's a nogo :).

Kat
19-01-2007, 00:43
How does this LAYOUT look. The targets are simple to show where they are.

The Panzer III's you see will be artillery probably with some armour preparing the assault the beachs.

The train is obviously a supply train which will have bit of armour and trucks around.

The landing craft will be supplimented by supporting destroyers ( 2 probably ) and then there will be sherman's, trucks etc. on the beach and maybe in the town.

http://bananaz.pwp.blueyonder.co.uk/anzio.jpg

I discounted Myshaku for axis airbase - as probably too close.

As an alternative I could use a base just North of Anapskaya and then Myshaku for axis.

Firelok
19-01-2007, 02:17
What might work better is advance the time period a few days to the 'breakout' phase. Which was very troublesome for the Allies (particularly from an air-attack point of view, I think.) THen you have a reason for the airfield near the beachhead, have a number of targets for both sides along a frontline and both sides get a hard to get to but valuable soft rear target. Like this...
http://i38.photobucket.com/albums/e150/firelokc/anzio.jpg
Blues get a home-team tactical advantage from two airfields and both sides have similar reasonable strike-times to most of the targets, the exception being one deep raid on lots of soft targets.It's a thought ;)

Kat
19-01-2007, 02:37
Looks good, I might add a destroyer still and maybe a cargo vessel or two. Both would be correct for breakout as the RN (think it was mainly RN ) provided artillery support for anzio.

Kat
19-01-2007, 03:19
Allways one to think outside the box.

"As the battle around Anzio intensifies and Kesselring's germans forces block the routes for the American forces out from the bridghead, USAAF engineers create a runway where P47's, P40's and A20G's start performing attacks against the German defensive forces. Meanwhile USAAF B25's provide high level bombing cover, primarally against bridges and railway stations, escorted by P51 fighters.

The Luftwaffe's Luftflotte 3, and I/JG.2 harras the americans in support of the german defensive ground forces."

So..

Allies :-
P47
P40M
A20G
P51 ( airstart east of 'anzio' )
B25 ( airstart east of 'anzio' )

Axis :-
Bf109 G-6
Fw190 A-5 ata
Fw190 A-6
Ju87 D-5
Ju88 A-4
Mc205 III

Logic of the Airstarts is that the B25's would have come from outside the combat area and would airstart right on the edge of G13. Their heading would be right ( east )

Kat
19-01-2007, 14:54
Updated first post with planeset I have currently.

Zorin
19-01-2007, 15:57
Does look really promising. A nice 4x4 setup and a reasonable plane set. Could sure be a winner. :)

Maybe you could add the MC.202 XII. It should perform well against the P40 and A20G.

Kat
20-02-2007, 15:55
Finally gave this a quick test today when the server was quiet.

Ini files needed a tweak which I've sent to firelok to update.

The direct bomber route from axis Ju88 base to the harbour does take you over the allied base which is fairly heavy in flak. HOWEVER the flak is basically all 50cals so at 2000m or more it's not really an issue ( I flew over without a scratch ) although may generate lag so needs keeping an eye on.

The axis railstation may be a bit easy to blow up, if needs be we may go for the bomber version of the railstation ( more targets ).

The allied landings are nice target for the 88.

Single Jabo's did get hurt by the flak at the other targets but should be easy to destroy if the Jabos' take them first so again might be ok.

Overall I think it looks promissing and once firelok has adjusted the ini files for me we can think about a full test I think :D

Firelok
21-02-2007, 10:34
In August 1943, the 308th FS of the 31st FG - the group's most successful squadron - became the first USAAF unit to operate the Spitfire VIII, the group having had some Mk. IXs in limited operation since the previous April, with enough in each squadron to provide a high cover flight for the Spitfire Vb's. The new Spitfires first saw combat over Palermo, Sicily, on August 8, 1943, when 20 Bf-109s were encountered, of which 3 were shot down. On August 11, the 308th claimed two Fw-190s and a Macchi C.205. There would be additional combat over Italy in late September during the Salerno invasion, and then things quieted down.

By December 1943, the groups were flying bomber escort in Southern Italy. In January, 1944, 1st Lt. Leland P. Molland, a recent arrival, made the first two of his eventual five scores in the Spitfire VIII, in combat with Fw-190s intercepting American B-25s escorted by the Spitfires. The Anzio invasion on January 22, 1944, brought the Luftwaffe out in force once again, and the 31st FG scored against 18 Fw-190 fighter bombers over the beachhead. That evening, Spitfires of the 2nd FS, which had moved to Corsica with the rest of the 52nd FG, intercepted 50-60 He-111 torpedo bombers of KG26 bound from Marseilles to attack the invasion fleet off Anzio, and forced most of the German bombers to drop their torpedos, while shooting down seven Heinkels and damaging three Ju-88s. The next day, the 4th FS intercepted six Do-217s equipped with Fritz-X bombs and shot down two, scattering the others. Through the rest of January, both units engaged in numerous combats over the beachhead and as far inland as Rome.

USAAF SpitVIIIs for Anzio?:p

Kat
21-02-2007, 11:57
USAAF SpitVIIIs for Anzio?:p
Looks like a candidate for airstarted VIII's to me :D

Boemher
21-02-2007, 12:27
I thought just allowing SpitIXs or VIIIs on a map pretty much guaranteed a height advantage over the Blue side regardless of 2000m headstart?:rolleyes:

Kat
21-02-2007, 13:17
USAAF SpitVIIIs for Anzio?:p


I thought just allowing SpitIXs or VIIIs on a map pretty much guaranteed a height advantage over the Blue side regardless of 2000m headstart?:rolleyes:
Doubt it'll be much of an issue, the spits start way back compared to the normal spawn point, plenty of time to get your planes up in the air.

Plus of course there is only so high a pilot wants to go, he's a waste of space at 20,000 ft or 6500m when everyone else is at 6000ft/2000m or less.

Algorex
21-02-2007, 13:25
Doubt it'll be much of an issue, the spits start way back compared to the normal spawn point, plenty of time to get your planes up in the air.

Plus of course there is only so high a pilot wants to go, he's a waste of space at 20,000 ft or 6500m when everyone else is at 6000ft/2000m or less.

Trust us, it's going to be an issue. ;)

Kat
21-02-2007, 13:31
Trust us, it's going to be an issue. ;)

We'll see ;)

Firelok
21-02-2007, 13:58
I'm slipping them onto the forward airbase in limited numbers might work better:p

Kat
21-02-2007, 13:59
I'm slipping them onto the forward airbase in limited numbers might work better:p
lol I just e:mailed you an update :P

Speaking of which the update is :-

VIII's
Mc205
He111

Revised what spawns where.
Added a few more targets in the beachhead and the rail station as one bullseye bombload from a Ju or B25 was basically wiping them out. Should take a couple of sorties now.
I also moved a bit of armour slightly as I found last night it was quite tricky to see all the targets and could see pilots complaining about not finding the armour or getting annoyed as they smack into the ground. Hopefully be a little easier and less risky to attack BUT still a challenge :).

Firelok
21-02-2007, 15:54
I've uploaded this update....

runs and hides...

Kat
01-03-2007, 14:41
Spent some time tweaking this today. Mainly detail adding but also shifted the two destroyers and replaced them with 3 trawlers closer to the supplies. They are the flak for the harbour.

Some of the details are in this picture - hope the spoke isn't too much although should assist target location :) - Note the fire in the town is a Ju88 ( set to white so doesn't count as a target ) that has smashed into a couple of buildings on a previous raid.

http://bananaz.pwp.blueyonder.co.uk/anzio8.jpg

Will be sending to Firelok in a bit - gotta head to work and want to send a couple of other bits to him too.

Algorex
07-07-2007, 11:39
Please either remove the spit VIII or at least move it to the ground base.

Oh and change to mustang from C ot B as only the 8th and 9th AF (stationed in england) got the malcolm hoods.

pretty please?

pretty pretty please?

pretty pretty please with sugar on top?

MajorDamage
07-07-2007, 11:54
Hear hear - remove the spit. Without it this is a much more interesting planeset, and it would help the team balance issue that always seems to arise when there are spits available.

Firelok
07-07-2007, 13:25
Ok, I've attended to these changes. P51B and no SpitVIII.